
Step into the big top. Ride a lion through flaming hoops, walk the tightrope, bounce sky high and fly the trapeze, in a pixel-art show with a chiptune band.
Launching soon on both stores. Pay once, play forever.

Each act has its own trick to learn, its own tune, and a set piece in the middle that the crowd came to see. Swipe to see them all.

Ride Rufus the lion through flaming hoops and hop the fire pots on the ring floor.

Jump the monkeys. Hold in the air to float across the wide gaps.

Tap as you land for a super bounce, past fire-breathers and knife throwers.

Hurdles, springboards over brick walls, and one giant leap across the big fire pit.

Swing, let go at the right moment, and catch the next bar. Timing is everything.
All five acts in order. Clear them and the show loops, a little faster and a little meaner each time.
Random acts, rising difficulty, and a score that only stops when your lives do.
Everyone gets the same course each day. Hand the phone around and compare scores.
Replay any act you have reached, as many times as it takes to nail it.
Hand-drawn pixel art, optional scanlines, and an original soundtrack played by the game itself, note by note. Swipe to see more.






A proper arcade challenge for grown-ups, and an Easy level that lets a young child finish an act and feel brilliant about it.
Pick a level before every show. Easy gives five lives, a slower pace and hoops set far apart. Hard is three lives and tight, like the cabinets of old.
A fixed pad to walk back, wait or run, with a button-size setting. Or switch to one-thumb play.
Pay once. Nothing to watch, nothing more to buy, and nothing to tap by mistake.
No accounts and no internet. Scores stay on the device. Read the privacy policy.
Circus Arcade is coming to the App Store and Google Play. This page will carry the links the day it goes live.